Star Wars: The Old Republic "has been put on sale, and a tremendous success, has attracted a lot of players. However the Star Wars and did not join like world of warcraft team is kind of convenient search function, it also has a lot of players in the team is difficult, to join the similar functions. And WOW the same, also has the function of the players said to gamers can destroy the contact between the and unity, instead of the game the influence. Today, we will see foreign players is how to talk about this topic.
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Looking for group!
I like through the traditional way in exchange for in the channel for the right person to organize his own team, so I still have a chance for your guild looking for good talent. Exchange in the channel can often see many people looking for the team, but no one came to organize. Even if someone points out, is also very surprised to find many people just don't want to go when the organizers.
There may be some reasons, one of which is the organization of the players the team is very dependent on team to form good and founder of the complete team, if you join a team found that only yourself and captain, it will be very embarrassed, because it means that you need to spend a lot of waiting time. The other point is worried about the different levels of team members, thus undecided.
Thanks to join team!
On the other hand, organize the team is not easy, because the success of the activities of depends on you. If the result is bad, so you are usually first accused of object. However choose teammates have Buy Swtor Credits like panning, there will be all kinds of accident happening. So, a lot of people don't want to bear the responsibility.
It is time to join the line
So now the search of the underground city is set in the MMO game is getting more and more popular in all of surprise. People want to have a party, but they don't want to take the responsibility of the team organization and consequences. But underground city in the search for solving the problem, also caused the other problems. Through the organization of the party tools team, people no longer before the organization as players with responsibility, also won't have much cooperation will and motivation, in underground city in search is, after all, don't know anybody who, even over several server in a game also basic could not see it. People also can not have the burden of more casual exit.
Communication and dialogue in the same, the past players of the organization team, also willing to talk to each other, to speak, and can usually very happy end of a battle. But in random teams, I found that almost no what reason to say. Especially in the server team, between players could be to see, more have no reason to talk about anything. It is for copy, or, or not, again, not satisfied directly exit also do. This is also a lot of users complained about random team let more cold reason of human.
The problem of party over time to become more and more big, now of the network game than several decades ago, in size and number of players will much bigger. Similar to the contrast of the small towns and large cities. The early online game like small town, you can often met many familiar faces, friends or has constantly. But now the MMO Cheap Swtor Credits more like metropolis, although there are a means of science and technology to help us better composition team, but have not help us to make more friends, also didn't let the party more fun.
If voice high enough, perhaps we will see in the future is similar to the function of the city to find appeared in the old republic ". Players will have the right to choose to use it or to team up. Although the function can conveniently let us join team, but trades indeed is unknown team quality. And how do you see this?
According to the Chart-Track statistics show, "Star Wars: the old republic" in the second week in sales plunge, from the first week of 10 a down to 38. This probably isn't a good news, the decline in sales that the old republic "interested players have bought the game, EA will need to do even more publicity to just go.
Sales in North America has not been announced, but should be next two days can know.
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Chart-Track signifies the UK and Irish area entertainment software sales of statistics, the data in the cases of the retailers direct RPoS system, automatic update a day.
According to the poll, the Baird Equity report, "Star Wars: the old republic" so far and the highest number of online for 350000, and the blizzard of world of warcraft caused some influence. Baird Equity mentioned their prediction of the world of warcraft subscribers in the fourth quarter, there may be more than 2.5% (250000) of users losses.
To EA and BioWare speaking, although 350000 online users very impressive, but sales of a drop in game long-term growth and not good news. Of course a week's data do not show any problem, Cheapest Swtor Credits the development of the future is very hard to say.
Foreign media to the torwars Bioware co-founder, EA vice President and general manager of dr. Greg Zeschuk Bioware Austin the exclusive interview, to talk about his "Star Wars: the old republic" of some views.
Q: after many years of making "Star Wars: the old republic" has finally selling must make people excited and nervous. Can you describe the release of the mood after?
Dr. Greg Zeschuk (hereinafter referred to as, Zeschuk) : although in answer to these questions I some slow, but I can think of at the time the mood. Release we on December 13 in the game experience activities, so the game 20 December release we have ushered in a small part of the players.
We really nervous preparing for, but at the same time of the game was also confident. We created in their mind games, and carried on the detailed test. The biggest unknown is how players will see? Lucky is the game ushered in the huge players group, sentiment into the world of Star Wars.
Q: if you know that five years ago made such a high quality of the massively multiplayer online game will be faced with a challenge, you will continue to do? What would have regretted want to change things?
Zeschuk: if there is a chance, certainly I think we will again, there are many places from the point of view we can review is not completely, but I don't think we will change much done decision. Will only for existing results more improvement and adjust. For more testing, may in some technical decisions concerns would be different. Swtor Credits Look back may be able to help many, but we can't know in advance that, isn't it?
Q: do you have any plans in the game? For instance you can play any role career? Bioware have established in the game guild?
Zeschuk: I'm in the first week of the game have been interesting experience. At first I was judge Francis, found that the people around him were chosen this profession, so I have temporarily put it aside, to choose the bounty hunter. Bounty hunter found the story is my most familiar, so I started the sith warriors, and ultimately become the advanced controller, experience their story. The master of my experience is very interesting, although I found him hurt than other professional low, but wearing thick armor let my character also pachyderms sized.
We also have some BioWare guild, but I can't tell you the name and server, these are the top secret.
Q: a planned for internal party?
Zeschuk: we in December have a great holiday party, but we are going to hold a in early 2012 SWTOR starting party. We also jokingly said to have two kinds of beer: called dark and light respectively. (such as white beer or HeiPi).
But the big problem is the party still have a lot of people in work in the technical support for the game, they could not attend. And a few months later, everything is safe, then we really can relax.
The most unique MMO start ceremony
Q: in the end, what want to SWTOR BioWare and fans say?
Zeschuk: I hope everyone can enjoy the game! We devotes all her love and will continue to expand game content for all of us that first-class services.
Star Wars: the old republic "the most magnificent one big characteristic is surprising text content. Every profession has belongs to own for dozens of hours of story content. Players dialogue any of the Star Wars Credits characters have their own dubbing dialogue. This is a game studios to make one of the biggest writing project, is how complete BioWare? Let's listen to the game's chief writers Daniel Erickson is how to explain it.
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Players in the game of the actual production of dialogue hear time than you want to later, the dialogue is the final result, the long, full of vigor of the writing process in BioWare writers, the world designers, artists and animators back and forth between changes. All from a series of short story begins.
Erickson said: "at the start of the plot summary, is at best can be a story idea. And creation story, ordinary rich slowly, in the process of creating we will look at this story on the whole is good, if we need to Star Wars stories, have great role? There are no complicated plot? Whether too cheesy?"
Once the plot decided and will cover on the framework of MMO. But continue to any before creating, will need to answer many game production problems. Related story how many NPCS? They will have how much dialogue? How to exchange between them? All the answers to these questions will be detailed in the design document record. Erickson told us: "make the design documents are in order to better the creation, if we to different fields, have the design documents, they will also be able to finish, although there will be different and construct sentences, but generally the result will be the same."
Later, each story line will be in the writers, artists and animator and transfer between. A "then the name of annoying hill was first and throw a exploding stars," described as writing is very easy, but in the technology on almost can not be achieved. The story starts by the designer to help decide which can realize, and which need to be modified.
"They will be careful screening and consider these the story arc, consider what will be in the game, and then give us feedback, such as' here you wrote: 700 people fly to the sky, then twisted together into a Wolf spiders' last such a scene we can not be achieved."
"The next text will be to the cinematic sequences group Swtor Power leveling after group, art, is watching all text requirements, everyone agreed, and then we will begin to writing."
Now, is writing hundreds of hours of the conversation, but at this stage, is not easy. The world design groups will browse each story into a quick "grey box", a task related technical script information, join again dialogue will appear in words.
Erickson so describe this process: "for example a task is to need you to beat someone, so you need a dialogue. So and his players will hear the dialogue:" you must go, beat this guy's journey is very difficult and dangerous. "but in the box in the ash, finish task will only see 'ha, you die!' and then can go back in quests, check back dialogue."
In this stage, the team can be repeated for each check will appear in the game of the dialogue. "At this moment in time, there will be a lot of editing work. Is completed, we will join the real game, for the actual game. Then they will know the game and stories of rhythm, and analysis between whether too long or abrupt dialogue."
"James (Ohlen, game director) will appear at this time, tell us his opinions, and then we will make changes. Once this information is passed, will be sent to the tape."
In addition to the scale of the project, the writing the way and the Bioware other games such as "quality effect" and "longteng century" no much difference. But Erickson mentioned the network game technical complexity restrictions. "Than the average project, we are more conservative, we need to pay attention to technical limitations and how to cooperate with the development of the game. Therefore, we cannot write unable to realize things."
"You can in ordinary RPG in random transmitted, can forge things, can make a hole in the wall from one place to another place in the network. But not in the game, because you are facing numerous players, so it is more time."
Star Wars: the old republic "in the Christmas week before the WOW Honor Points official operation. Republic and empire war between the full of twists and turns. Join us.



